Matt Hoffman Demo Reel BMX VIDEOS - BMX VIDEO CLIPS & MOVIES

REEL BREAKDOWNBOXING SCENE: Animated in maya. Rendered using maya software. Character models provided by the Academy of Art University.\n\nGROUP GAME DEMO: This is a group project. I am responsible for the animation of the \"Merc\" character, which consists of the entire first two scenes and is incorporated in scenes 3, 7 and 10. I also am responsible for the editing of this piece. Animated in Maya. Rendered with maya software. Edited in aftereffects. All models provided by epic games via the Academy of Art University.\n\n\nWALK CYCLE: This is a 30 frame character walk cycle. Animated in maya. Rendered with maya software. Model by Andrew Silke via highend3d.com.\n\nSAD WALK CYCLE: This is the walk cycle modified into a 54 frame sad walk. Animated in maya rendered with maya software. Model by Andrew Silke via highend3d.com.\n\nDINO RUN CYCLE: This is a 14 frame run cycle. Animated in maya. Rendered with maya software. Model by Joel Anderson via highend3d.com.\n\nCAR MODEL: This car was modeled with nurbs and converted into a low number polygon model. This car was modeled in maya. Rendered with mental ray using the approximation editor. \n\nPRAYING MAN-TIS MODEL: This character was originally modeled in maya at a very low number of polygons. Model was imported into zbrush and refined. Textured and rendered in zbrush.

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